From b68f03276f0ff33559bb37d9cb24ec6084e155c6 Mon Sep 17 00:00:00 2001 From: makefu Date: Fri, 1 Oct 2021 21:01:05 +0200 Subject: ma pkgs.soldat: rip --- makefu/5pkgs/soldat/default.nix | 118 ---------------------------------------- 1 file changed, 118 deletions(-) delete mode 100644 makefu/5pkgs/soldat/default.nix (limited to 'makefu/5pkgs') diff --git a/makefu/5pkgs/soldat/default.nix b/makefu/5pkgs/soldat/default.nix deleted file mode 100644 index 7518ddee..00000000 --- a/makefu/5pkgs/soldat/default.nix +++ /dev/null @@ -1,118 +0,0 @@ -{ stdenv,fpc,zip, fetchFromGitHub, autoPatchelfHook, callPackage, -freetype,openal,x11,SDL2,physfs_2, protobuf, openssl, cmake, ninja, -meson,pkgconfig, makeWrapper }: - -let - GameNetworkingSockets = stdenv.mkDerivation rec { - pname = "GameNetworkingSockets"; - version = "2020-02-27"; - - src = fetchFromGitHub { - sha256 = "1vlrqjpqmdv1gphj2bkqg0bljqxfv75say6vrcnk9z14irih9a24"; - owner = "ValveSoftware"; - repo = pname; - rev = "36d41513e9a25d7ad4c2b37826d6594aaf185374"; - }; - - mesonFlags = [ "-Dlight_tests=true" ]; - - buildInputs = [ protobuf openssl ]; - nativeBuildInputs = [ pkgconfig meson cmake ninja ]; - installPhase = '' - mkdir -p $out/lib $out/include; find . - cp src/libGameNetworkingSockets.so $out/lib/ - cp -r ../include $out/ - ''; - - - #outputs = [ "out" "dev" "lib" ]; - - meta = with stdenv.lib; { - description = "WebDav server implementation and library using libsoup"; - homepage = "https://wiki.gnome.org/phodav"; - license = licenses.lgpl21; - maintainers = with maintainers; [ gnidorah ]; - platforms = platforms.linux; - }; - }; - base = stdenv.mkDerivation { - pname = "soldat-base"; - version = "1.0.0"; - src = fetchFromGitHub { - repo = "base"; - owner = "soldat"; - rev = "3c002b9"; - sha256 = "1wc1cmdavf6ng05wfcpxn124n23vivx4nn06irqmar6jmrklrbq0"; - }; - buildInputs = [ zip ]; - buildPhase = '' - sh ./create_smod.sh - ''; - installPhase = '' - install -D soldat.smod $out/soldat.smod - install -D client/play-regular.ttf $out/play-regular.ttf - ''; - }; - src = fetchFromGitHub { - repo = "soldat"; - owner = "soldat"; - rev = "6dee4d0"; - sha256 = "0jjgdxprlvyf5kh2mb48vrp5nxk3h3jbaxmy7xmna80ssx4bjhxf"; - }; - stb = stdenv.mkDerivation { - pname = "soldat"; - version = "1.0.0"; - inherit src; - # makeFlags = [ "CFLAGS='-Fl${openal}/lib'" ]; - buildPhase = '' - cd client - mkdir -p build/linux - make -C libs/stb/ - ''; - installPhase = '' - install -D build/libstb.so $out/lib/libstb.so - ''; - - buildInputs = [ ]; - }; -in -stdenv.mkDerivation { - pname = "soldat"; - version = "1.0.0"; - inherit src; - # makeFlags = [ "CFLAGS='-Fl${openal}/lib'" ]; - buildPhase = '' - cd client - mkdir -p build/linux - make -C libs/stb/ - make linux_x86_64 - cd ../server - mkdir -p build/linux - make linux_x86_64 - cd .. - ''; - - # TODO: soldatserver still needs to be copied out of the derivation to somewhere writeable - installPhase = '' - share=$out/share/soldat - bin=$out/bin - mkdir -p $share $bin - - install ${base}/soldat.smod $share/soldat.smod - install ${base}/play-regular.ttf $share/play-regular.ttf; - - install -m755 client/build/soldat_x64 $share/soldat_x64 - install client/media/soldat.ico $share/soldat.ico - - install -m755 server/build/soldatserver_x64 $share/soldatserver_x64 - - makeWrapper $share/soldat_x64 $bin/soldat --add-flags '-fs_portable 0' - makeWrapper $share/soldatserver_x64 $bin/soldatserver --add-flags '-fs_userpath ~/.local/share/Soldat/Soldat' - ''; - - nativeBuildInputs = [ autoPatchelfHook makeWrapper ]; - buildInputs = [ - fpc freetype openal x11 SDL2 physfs_2 GameNetworkingSockets stb - ]; -} - -- cgit v1.2.3